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	<title>JASON W. LEE</title>
	<link>http://jasonwlee.com</link>
	<description>interaction design</description>
	<pubDate>Mon, 27 Apr 2009 03:05:21 +0000</pubDate>
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			<item>
		<title>Dust Up Sketches And Paintings</title>
		<link>http://jasonwlee.com/archives/52</link>
		<comments>http://jasonwlee.com/archives/52#comments</comments>
		<pubDate>Tue, 10 Feb 2009 03:50:59 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Sketchbook]]></category>

		<guid isPermaLink="false">http://jasonwlee.com/archives/52</guid>
		<description><![CDATA[
 
Here is a series of drawings and paintings I have been working on.  I call them &#8220;Dust Ups&#8221; because they remind me of the scenes in cartoons when two characters get into a fight and it is animated with a big cloud of dust, along with flying fists and feet.  I like [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://jasonwlee.com/images/dustup1.jpg" width=400 height=290 alt="dust up1" /><br />
<br /> <br />
Here is a series of drawings and paintings I have been working on.  I call them &#8220;Dust Ups&#8221; because they remind me of the scenes in cartoons when two characters get into a fight and it is animated with a big cloud of dust, along with flying fists and feet.  I like these because they are quick, fun, and visceral.  They have a lot of movement.  Some of the shapes and lines are similar to graffiti letters and styles, which I used to practice quite a bit.  </p>
<p> <a href="http://jasonwlee.com/archives/52#more-52" class="more-link">(more&#8230;)</a></p>
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		<title>Ports 1961</title>
		<link>http://jasonwlee.com/archives/51</link>
		<comments>http://jasonwlee.com/archives/51#comments</comments>
		<pubDate>Mon, 19 Jan 2009 19:37:28 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Interactive]]></category>

		<guid isPermaLink="false">http://jasonwlee.com/archives/51</guid>
		<description><![CDATA[
I served as the lead interaction designer on this branding and e-commerce site for Ports 1961, a high-end fashion line.  One of challenges on this project was integrating the Flash based branding sections, with HTML based e-commerce section, which launched at a later date.  Some of my favorite features are the PUI with [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://jasonwlee.com/images/ports.jpg" width = 550 alt="Ports" /></p>
<p>I served as the lead interaction designer on this branding and e-commerce site for <a href="http://www.ports1961.com">Ports 1961</a>, a high-end fashion line.  One of challenges on this project was integrating the Flash based branding sections, with HTML based e-commerce section, which launched at a later date.  Some of my favorite features are the <a href="http://konigi.com/interface/tags/pannable-user-interface-pui">PUI</a> with embedded video, and the simple, but very effective <a href="http://www.ports1961.com/en/chronicles/">Chronicles</a> section.  I also love that we kept the top level navigation is so simple, even though the site is quite robust.</p>
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		<item>
		<title>Oscar De La Renta E-Commerce</title>
		<link>http://jasonwlee.com/archives/50</link>
		<comments>http://jasonwlee.com/archives/50#comments</comments>
		<pubDate>Fri, 16 Jan 2009 01:34:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Interactive]]></category>

		<guid isPermaLink="false">http://jasonwlee.com/archives/50</guid>
		<description><![CDATA[

I helped to concept and design the interface for the e-commerce sections of the Oscar De La Renta site.  The idea was to come up with an elegant, non-traditional shopping site that could integrate into the already existing brand site.  I think the finished product is very slick, but still highly usable.  [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://jasonwlee.com/images/oscar.jpg" alt="Oscar" /><br />
<br />
I helped to concept and design the interface for the <a href="http://www.oscardelarenta.com/?folderId=/shoponline/">e-commerce sections</a> of the Oscar De La Renta site.  The idea was to come up with an elegant, non-traditional shopping site that could integrate into the already existing brand site.  I think the finished product is very slick, but still highly usable.  My favorite features are the sliding product detail panels, and the mini-cart.</p>
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		<item>
		<title>Wireframe Sketches</title>
		<link>http://jasonwlee.com/archives/49</link>
		<comments>http://jasonwlee.com/archives/49#comments</comments>
		<pubDate>Fri, 16 Jan 2009 00:20:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Sketchbook]]></category>

		<category><![CDATA[Interactive]]></category>

		<guid isPermaLink="false">http://jasonwlee.com/archives/49</guid>
		<description><![CDATA[
View Larger
Anyone who has worked in Interaction Design, or any form of design for that matter, can tell you how important sketching is.  Bill Buxton even wrote a book about it.  I find it to be the quickest, easiest way to map out ideas.  Sometimes, I even give my sketches to the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://jasonwlee.com/images/sketch1.jpg" alt="Sketch1" /></p>
<p><a href="http://jasonwlee.com/images/sketch1_large.jpg">View Larger</a></p>
<p>Anyone who has worked in Interaction Design, or any form of design for that matter, can tell you how important sketching is.  Bill Buxton even wrote a <a href="http://www.amazon.com/Sketching-User-Experiences-Interactive-Technologies/dp/0123740371">book</a> about it.  I find it to be the quickest, easiest way to map out ideas.  Sometimes, I even give my sketches to the visual designers to work off of instead of a proper wireframe.  I don&#8217;t see any reason why not.  I actually think they look quite nice. These are sketches from various projects that I have worked on.  </p>
<p> <a href="http://jasonwlee.com/archives/49#more-49" class="more-link">(more&#8230;)</a></p>
]]></content:encoded>
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		<item>
		<title>CK One</title>
		<link>http://jasonwlee.com/archives/48</link>
		<comments>http://jasonwlee.com/archives/48#comments</comments>
		<pubDate>Thu, 15 Jan 2009 22:47:27 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Interactive]]></category>

		<guid isPermaLink="false">http://jasonwlee.com/archives/48</guid>
		<description><![CDATA[
The concept behind the CK One site is a grid that allows users to zoom in and out of the various sections of the site.  The result is a very fluid, pageless interface.  We also created a feature on this site called &#8220;We Are One&#8221;, a photo sharing application that allows users to [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://jasonwlee.com/images/ckone.jpg" alt="CK One" /></p>
<p>The concept behind the <a href="http://www.ckone.com">CK One site</a> is a grid that allows users to zoom in and out of the various sections of the site.  The result is a very fluid, pageless interface.  We also created a feature on this site called &#8220;We Are One&#8221;, a photo sharing application that allows users to upload photos of things they are passionate about.  For this project, I defined requirements and executed all the information architecture and interaction design.</p>
<p>The &#8220;We Are One&#8221; feature is slated to launch February 2009.</p>
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		<item>
		<title>St. John Knits</title>
		<link>http://jasonwlee.com/archives/47</link>
		<comments>http://jasonwlee.com/archives/47#comments</comments>
		<pubDate>Thu, 15 Jan 2009 20:58:48 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Interactive]]></category>

		<guid isPermaLink="false">http://jasonwlee.com/archives/47</guid>
		<description><![CDATA[
We were asked to develop an e-commerce and online community site for St. John Knits.  I handled all the information architecture and interaction design for the project.  Because Neiman Marcus does the fulfillment for the e-commerce site, there were specific requirements that needed to be adhered to.  Part of my job was [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://jasonwlee.com/images/sjk.jpg" alt="SJK" /></p>
<p>We were asked to develop an e-commerce and online community site for <a href="http://www.sjk.com">St. John Knits</a>.  I handled all the information architecture and interaction design for the project.  Because Neiman Marcus does the fulfillment for the e-commerce site, there were specific requirements that needed to be adhered to.  Part of my job was to make sure we followed the Neiman Marcus technical requirements, while still pushing the envelope and creating a great site. </p>
<p>The clients felt that a community site would be a perfect way for their fanatical customers to interact with one another.  During the research phase, I spoke with the clients at length about their brand, customers, and their ideas for the site.  I used this, as well as other research about social networking sites, to develop the feature set for the Community.  I also spoke frequently with our development team about the community software platform that we were using to build this portion of the site, to ensure that all technical requirements were taken into account.</p>
<p>Currently, only the <a href="http://www.sjk.com">brand site</a> is live.  The e-commerce and community sections are set to launch in March 2009.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Fendi</title>
		<link>http://jasonwlee.com/archives/46</link>
		<comments>http://jasonwlee.com/archives/46#comments</comments>
		<pubDate>Thu, 15 Jan 2009 20:24:34 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Interactive]]></category>

		<guid isPermaLink="false">http://jasonwlee.com/archives/46</guid>
		<description><![CDATA[ 
For the Fendi.com redesign, I championed the idea of using the Papervision 3D library for Flash, something that had not previously been used at createthegroup.  I think we came up with a really cool piece that fits the brand and uses the technology quite well.  The idea is that the entire site [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://jasonwlee.com/images/fendi.jpg" alt="Fendi" /> </p>
<p>For the <a href="http://www.fendi.com/">Fendi.com redesign</a>, I championed the idea of using the Papervision 3D library for Flash, something that had not previously been used at createthegroup.  I think we came up with a really cool piece that fits the brand and uses the technology quite well.  The idea is that the entire site exists as different panels in a kind of virtual space.  Panels float in and out of view as links are clicked.  I especially like the idea of a &#8220;visual breadcrumb&#8221;, meaning that parent sections are still visible (and clickable) in the distance, giving users a more guided experience. I handled all the interaction design for this project.</p>
]]></content:encoded>
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		<item>
		<title>Layers</title>
		<link>http://jasonwlee.com/archives/44</link>
		<comments>http://jasonwlee.com/archives/44#comments</comments>
		<pubDate>Fri, 12 Oct 2007 12:52:39 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Sketchbook]]></category>

		<guid isPermaLink="false">http://jasonwlee.com/archives/44</guid>
		<description><![CDATA[
Recently I&#8217;ve been noticing a lot of subway billboards like the one above, where the built up remnants of various posters are exposed.  This is the result of years of posters being stuck on top of each other.  I have also noticed a new type of vandalism/urban intervention where people will actually rip [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://jasonwlee.com/images/layers.gif" alt="layers2" width=400 height=300/></p>
<p>Recently I&#8217;ve been noticing a lot of subway billboards like the one above, where the built up remnants of various posters are exposed.  This is the result of years of posters being stuck on top of each other.  I have also noticed a new type of vandalism/urban intervention where people will actually rip off the poster on purpose, exposing previous layers underneath.  In both instances, the resulting images are unique collages and juxtapositions of various advertisements over time.</p>
<p><a href="http://jasonwlee.com/videos/layers.mov">Watch The Video (1.4 MB Quicktime)</a></p>
<p><img src="http://jasonwlee.com/images/layers.bmp" alt="Layers" width=400 height=300/><br />
<em>Still image from demo movie</em></p>
<p><em>Layers</em> is a software patch based on these subway collages.  Every time the user clicks, a new image becomes their brush, so to speak.  As they move the mouse around to different grid squares, a portion of the image populates the square.  If they click again, they get a different image.  The result is a unique interactive collage based on a set of images.</p>
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		<title>Box</title>
		<link>http://jasonwlee.com/archives/43</link>
		<comments>http://jasonwlee.com/archives/43#comments</comments>
		<pubDate>Wed, 26 Sep 2007 03:52:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Sketchbook]]></category>

		<category><![CDATA[Physical Computing]]></category>

		<guid isPermaLink="false">http://jasonwlee.com/archives/43</guid>
		<description><![CDATA[
 
Box 2007 Mixed media. © 2007 Jason Lee
How long does it take for one to thoroughly &#8220;experience&#8221; a piece of art?  Some spend a few seconds, others much longer.  Music, movies, and performances have a finite time, but with gallery art, the amount of time is entirely up to the viewer.  [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://jasonwlee.com/images/box_off.gif" alt="Box Off" /></p>
<p><img src="http://jasonwlee.com/images/box_on.gif" alt="Box On" /> <br />
<em>Box</em> 2007 Mixed media. © 2007 Jason Lee</p>
<p>How long does it take for one to thoroughly &#8220;experience&#8221; a piece of art?  Some spend a few seconds, others much longer.  Music, movies, and performances have a finite time, but with gallery art, the amount of time is entirely up to the viewer.  <em>Box</em> is a timed interaction.  When a user stands in front of the piece for a short duration, the piece commences, revealing a pure white light.   After a short time, the light slowly dims out.  The experience is now over for that viewer.  For those that pass by the piece casually, they will never fully experience the piece.  Only when the viewer has &#8220;committed&#8221; to the piece, does it reveal itself.</p>
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		<item>
		<title>Stretch</title>
		<link>http://jasonwlee.com/archives/42</link>
		<comments>http://jasonwlee.com/archives/42#comments</comments>
		<pubDate>Wed, 26 Sep 2007 01:41:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Sketchbook]]></category>

		<guid isPermaLink="false">http://jasonwlee.com/archives/42</guid>
		<description><![CDATA[
Watch the video (Quicktime 3MB)

Stretch is a interactive video experiment I made using Jitter.  It distorts a live video based on mouse location.  Ideally, it would be connected to a touch screen plasma so that the user could directly manipulate their image by touching the screen.  I find these simple &#8220;one to [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://jasonwlee.com/images/stretch.gif" alt="Stretch" /></p>
<p><a href="http://jasonwlee.com/videos/stretch.mov" target="_blank">Watch the video</a> (Quicktime 3MB)<br />
<em><br />
Stretch</em> is a interactive video experiment I made using Jitter.  It distorts a live video based on mouse location.  Ideally, it would be connected to a touch screen plasma so that the user could directly manipulate their image by touching the screen.  I find these simple &#8220;one to one&#8221; (one input to one output) interactions to be quite interesting if done right.  I see this project as an updated version of a funhouse mirror, which I found to be infinitely entertaining as a kid.  Hopefully I&#8217;ll be installing this in a public space in the future so that I can get some user feedback.  In the meantime, the demo video starring yours truly will have to suffice.</p>
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